The VRML 2.0 Handbook Jed Hartman

ISBN: 0785342479447

Published: October 20th 1996

Paperback

448 pages


Description

The VRML 2.0 Handbook  by  Jed Hartman

The VRML 2.0 Handbook by Jed Hartman
October 20th 1996 | Paperback | PDF, EPUB, FB2, DjVu, AUDIO, mp3, RTF | 448 pages | ISBN: 0785342479447 | 8.17 Mb

Version 2.0 of the Virtual Reality Modeling Language allows world designers to create interactive animated 3D virtual worlds. The VRML 2.0 Handbook guides readers through the development of such a world, using a VRML reconstruction of the Aztec cityMoreVersion 2.0 of the Virtual Reality Modeling Language allows world designers to create interactive animated 3D virtual worlds.

The VRML 2.0 Handbook guides readers through the development of such a world, using a VRML reconstruction of the Aztec city Tenochtitlan. This guide offers practical, platform-independent tips and examples from the experts at Silicon Graphics, Inc., leaders in formulating and developing VRML.

Detailed examples and diagrams provide a solid foundation in VRML 2.0 for a wide range of content creators, from artists and designers with little programming background to seasoned computer experts with modest graphics skills. With VRML 2.0, you can create robots and people that walk and run, dogs that bark, and gurgling streams. You can design objects that react to user actions, such as doors that open when clicked. You can include sensors that respond when the user approaches a certain area--triggering an alarm, for instance, or starting an animation.

This handbook explains how to use all of VRML 2.0s features, including: *movies and 3D sounds *visual effects such as fog and scenic panoramas with mountains, plains, or cityscapes *collision detection, which prevents u



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